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	<title>Sculpt Studio</title>
	<link>http://www.sculpties.info</link>
	<description>An inworld Sculpting Tool for Second Life™</description>
	<lastBuildDate>Sun, 28 Mar 2010 00:07:25 +0000</lastBuildDate>
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	<language>en</language>
	
	<item>
		<title>Double Laser-Gun optimized for animated vehicles</title>
		<description>This sculptie uses a simple Frame-trick to offset the center of rotation for convenient LSL animating.

It uses the custom Slice shape rndSq16.
Notecard: 2LaserGun-SCULPT
 </description>
		<link>http://www.sculpties.info/?p=1184</link>
			</item>
	<item>
		<title>Rounded Square optimized for 64 Slices</title>
		<description>This is a simple 16 Point Slice shape which i am using a lot.
A rounded square.

Sliceshape notecard: rndsq16
 </description>
		<link>http://www.sculpties.info/?p=1181</link>
			</item>
	<item>
		<title>Where and How do I get an update</title>
		<description>to Sculpt Studio v5.0 please.  I tried to contact TheBlack Box from my SL page, and got the message "the user doesn not exist"

fivesinger Zenovka </description>
		<link>http://www.sculpties.info/?p=1157</link>
			</item>
	<item>
		<title>Inside out</title>
		<description>Hi! I'm having a little problem with a sculpt. When I apply the sculptmap to the prim, half of it looks nice and the other half is inside out. I click the "Inside out"-box and its just reversed, obviously.  The problem seems to occur when i go from the outside to ...</description>
		<link>http://www.sculpties.info/?p=1152</link>
			</item>
	<item>
		<title>Texturing Sculpt Studio Sculpties with Photoshop CS4 3D</title>
		<description>I'm by no means an authority on this subject, but I've been Googling for months and have never found a tutorial specifically telling me whats required for texturing a Second Life Sculpty using Photoshop CS4 3D (Extended) so I thought I'd record my findings here to assist those with a ...</description>
		<link>http://www.sculpties.info/?p=1115</link>
			</item>
	<item>
		<title>Trumpet&#8230;err, sorta</title>
		<description>trumpet_start-sculpt1  &#60;=====  Grab notecard here.



I was bored the other day, and what better to do when you're bored, than to play with Sculpt Studio.
I'm no musician, so I have no use for it, but if you'd like to play around with the trumpet, feel free to grab it ...</description>
		<link>http://www.sculpties.info/?p=1112</link>
			</item>
	<item>
		<title>Add Copy/Paste Pos&#38;Rot to other tools</title>
		<description>http://www.sculpties.info/mediawiki/index.php/Adding_Pos/Rot_C/P_to_other_tools

currently, the slice repeator, mirror, mover, etc, can't have positions and rotations pasted to it like you would between slices. i discovered a work around for this. Rez a slice, "open" it so you create a folder in your inventory from it's contents. Rez the tool you want to add ...</description>
		<link>http://www.sculpties.info/?p=1074</link>
			</item>
	<item>
		<title>Documentation for new xml sculpt file format</title>
		<description>neeeeeeed that one (with turtle command descriptions) !!!!! </description>
		<link>http://www.sculpties.info/?p=1065</link>
			</item>
	<item>
		<title>bed</title>
		<description>look @ that one

[caption id="attachment_1061" align="alignnone" width="300" caption="snapshot"][/caption]

[caption id="attachment_1071" align="alignnone" width="300" caption="surface texture"][/caption]



bed-sculpt </description>
		<link>http://www.sculpties.info/?p=1060</link>
			</item>
	<item>
		<title>coordinate cross</title>
		<description>hi there,

this was my first sculpt studio thingie, now dedicating it to the public ;)

[caption id="attachment_1058" align="alignnone" width="300" caption="surface texture "] 
 [/caption]

[caption id="attachment_1069" align="alignnone" width="64" caption="sculpt map"][/caption]

coordinate-cross-sculpt </description>
		<link>http://www.sculpties.info/?p=1055</link>
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