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Inside out

Hi! I’m having a little problem with a sculpt. When I apply the sculptmap to the prim, half of it looks nice and the other half is inside out. I click the “Inside out”-box and its just reversed, obviously.  The problem seems to occur when i go from the outside to the hollow inside.

How can i fix this?

1 Comment on “Inside out”

  1. #1 CorkRich
    on Feb 2nd, 2010 at 3:08 pm

    it means half your slices are facing the wrong direction…make sure they have the same rotation and it should cure any part that is inside-out

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