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Posts Tagged ‘torus-type’

Hollow Cylinder (2)

Here are two methods to creating a hollow cylinder.    As you can see, they are identical in regards to texture distribution even though the methods are very different.   Notecard: hollow-cylinder-cyl – Despite the way it looks when you rez the slices, the sculpt type needs to be set to TORUS. Notecard: hollow-cylinder-tor – I edited this one to use […]